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| Position: |
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Level Design Intern |
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| Description: |
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During my time spent at the Guildhall at SMU, I got the opportunity to intern at Gearbox Software in Plano, TX. While the internship was relatively short, I got a chance to work with and learn from an experienced team of developers. I was also able to contribute to the project by assisting other level designers by fixing bugs and making test levels for use by other departments. |
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| Duration: |
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3 months |
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| Roles: |
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- Fixed various bugs across multiple singleplayer maps
- Created test maps for other developers to use when troubleshooting certain features (Weapons and AI)
- Cooked and tested levels on the Xbox 360 to test level streaming and optimization
- Scripted basic objective system in 3 singleplayer maps
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| Gameplay Trailer: |
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